Enchanter/Strategy

=Enchanter=

DISCLAIMER: This guide is made to be a basic introductory guide for a style, where objective developer design choices (For the most part) take priority in order to more easily explain the style in its purest form of play.

Also a word of note is that Enchanter style is probably incomplete for whatever reason. If official word explaining this (if it isn't fixed of course) arises one day, it will be posted here.

Accessories
SPECIALTY: Staffs, Magic Bangles, Magic Gloves

Holy Enchanter

 * 1) Blanc Vertu
 * 2) Exorcist's Talisman
 * 3) Gleaming Ring
 * 4) Holy Crosier
 * 5) Innocent Word
 * 6) Lunatic Tears
 * 7) Mighty Fortress
 * 8) Miracle Transforming Stick
 * 9) Reversal Bracelet
 * 10) Sacrosanct Spear
 * 11) Sealing Staff
 * 12) Seraphic Cross
 * 13) Summoner's Stave
 * 14) The Zodiac -Aquarius-
 * 15) The Zodiac -Virgo-
 * 16) Angelic Charity

Corrupt Enchanter

 * 1) Baldanders' Demon Staff
 * 2) Demon Skulls
 * 3) Hatred Word
 * 4) Murky Auger
 * 5) Necromancer Armlet
 * 6) Ouroboros Grimoire
 * 7) Pariah's Specter
 * 8) Wicked Girandole

Power Inherit Skills- Other Changes
 Bafabon Power Skills