GAT/Duel

In this mode, players can duke out in a 1v1 match against another player with any fear of being ganged by others. Its the "best out of three" method of determining the overall winner.

There are two types of duel, Ranked and free.
 * Ranked match affects your duel points and are randomly picked in order of points closest to you. If you lose while holding more points, you will lose a lot of points, and earn lesser points if you win, and vice versa.
 * Free matches does not hurt your point, and can be freely picked.

There are also additional buttons at the bottom.
 * Entry = Players can enter into a ranked match by pressing the button, randomly picking a match with any other players on Entry. Players cannot be challenged by entry pick if their score are above or below 4000 of the challenger.
 * ? Button = This button will determine if the players want to fight with their current set, or go with random set. Under Random Set, your style, skin and voice stays the same, but Accessory and Weapon will be randomized for you, and will always be randomized again everytime you rematch with the player, regardless if you win or lose.

Win Conditions
There are three ways to win (or lose) in Duel.
 * K.O. = Defeat the opposing player by depleting his/her HP to 0. The most basic way to win.
 * Time Out = There are set time before the time is over. Players under "advantage" at the end of the time wins by default. "Advantage" shows up after the player took the others down to 50% of their current max health. (Guts, Double Guts, Berserker Starting HP, "The Zodiac -Libra-" inherit, Revival, HP up and Richness affects max health as well.)
 * Ring Out (Not in use) = If the player is out of the ring for the set amount of time, the opposing player wins automatically. The timer countdown starts as soon as he/she steps off the ring of stage, and will recover as soon as he/she steps back into the ring of stage.

Ranks
When players reach a certain amount of points in Entry Matches, they are awarded with a special title: