Thread:DragonFaku/@comment-25879539-20150806161839

Not much, but i have some information about the new Awakening System.

First, each accessory will now have an EXP counter, start at 0/10. This EXP increase by 1 for each gameplay ( successful or not ).

When it reach 10/10, you can use a special material ( buy from shop for 2000W each ) to awake your accessory's power, this cost 1 piece of the material.

The Future Lab has been updated and now have one more option ( to awake your accessory ).

Once awaken using the material, the accessory will be added with a random awakening skill, with a random level from 1 to 10. You can also use the more powerful type of that material instead ( buy from shop for 200C each ) to give a random lv10 awakening skill ( max is lv20 ).

With awakening skill that haven't reach lv20 yet, you can level it up using another type of material ( buy from shop too, for 20C each, cost 1 for each attempt). Each successful upgrade will increase the level of the skill ( more than 1 i think, not confirmed ). However, sometimes it will fail and still cost material. You can spend 200C to buy a material from shop that help prevent failure ( 100% success rate ).

After awakening or level up attempt, the accessory's EXP counter will reset ( to 0/10 ) and you will have to fill it up again.

Enhancement will not erase awakening skill. Instead, you will have to use another type of material ( buy from shop too, 200C each ) to erase the skill.

There is many type of awakening skills, but the only one i know give bonus to TEC. Due to its randomness, there's nothing to guarantee which skill you will get, you will have to erase and get new one if the you don't like the current skill.

Last thing, the awakening skill doesn't belong to any normal type of skill ( Power, Trick, Life ), it will exist as the 4th type of skill in your accessory, and is located above Power type skill, meaning that you can now have a maximum of 4 skills in one accessory.

That's all i know for now. Feel free to ask if you need some screenshot or anything. 