Gameplay/Effect

''This list showcase the basics of the effect. Check here for a full list of it.''

As you play the game, you will encounter several status of your character in a game.

Groggy
Getting struck frequently or by hard-hitting or pushing attacks will result in your character becoming exhausted, indicated by their being hunched over. During groggy, attacks that do not down will do less damage to you, but certain hard-hitting moves will down you, and any attack that manages to down your character down or into the air will do extra damage. The groggy state ends if a certain amount of time elapses without being hit, or if the character is downed.

Downed
Getting struck by a certain move will knock your character down and takes a few second for them to get back up on their feet. You won't get hit by most attack, but any attack that can hit those downed are not immune.

However, once your health hits zero, you are out for the game round duration.

Ring Out
Falling into the void in a stage will lead to a ring out, which reduce your health by a certain percentage as a form of penalty. Angelic Ring reduce the amount of health penalty, and Revival Rod effect nullifies the ring our penalty ONCE.

If you have less than a few percentage health left, and you do not possess the revival rod effect, you will be considered as out for the game round duration.

Stun
Certain moveset can stun your character which takes time to recover. In cases where there is a button pressing symbol above the head, you can mash an attack button. The faster you press, the less time it takes for your character to recover from it.

If your health is zero after being stunned, button pressing will not do anything as you are considered as out for the game round duration.

Poison
Often during a battle, you may get poisoned, either by the surroundings, weapons or moveset. It will trigger a tick rate that whittles your health bit by bit until it came to pass. It could be bad when your connection is horrible, but it will never reduce your health past 1.

Curse
You may get cursed at certain points in a game, by weapons or moveset. At a set time interval after, even including the middle of an interruptable attack, you may get struck by a purple curse hit which downs you instantly and interfering with the attack you are using. Like Poison, Curse will never reduce your health below 1, but will still trigger its effect.